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Extremely Powerful Capybaras

Game Dev Audio
Table of Contents

Become the bullet hell as a Capybara in this roguelite adventure!
Brave the chaos solo or with up to 4 friends, forge your path through hordes of enemies, gather capy-powering weapons & skills and embrace your inner capybara in this action-packed bullet heaven frenzy!

My Role
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Lead Programmer, Composer, Sound Designer & Business Developer

Technical Details
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  • Released on Steam in December 2023
  • Coming late 2024 to Xbox Series X/S, PS4, PS5 & Nintendo Switch
  • Developed in Unity
  • Audio created in Logic Pro X, implemented with FMOD

Development Notes
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Extremely Powerful Capybaras (EPC) was a wild ride from start to finish. And it’s not even finished yet! It all began as a prototype during the development of Sky Caravan with Studio Bravarda in February 2022. At the time, Vampire Survivors was in the very early stages of being a huge hit, and we saw an opportunity to dive into this new genre with a twist: local multiplayer.

When we revisited EPC after wrapping up Sky Caravan, we faced numerous design and engineering challenges. Curiously, the capybaras were only introduced months into development, but they instantly elevated its appeal. Our participation in Steam Next Fest in October 2022 proved fruitful, as EPC became a hit in both the “roguelike” and “multiplayer” categories, reaching the Top 10 most played demos and was even one of the most played demos on all of Steam for a while.

Securing a publishing deal with PM Studios and later with Logoi Games were significant milestones, and allowed us to greatly expand the reach and potential of the game, especially in China, where most of our player base stems from.

That’s when we made the biggest decision fo the project: to transform EPC into an online multiplayer game. It was the most daunting technical problem I’ve ever faced. None of us had any experience with online development, but we figured out a way. Despite setbacks and delays, we persevered with the support of our partners and players.

Eventually, we made it to December 5th 2023, the release date for the game. The project changed scenarios so many times, new requirements, new challenges, all in my first experience as being a lead programmer. It was crushing at times. But we shipped it.

Extras
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I released some development tools I made for the game publicly. They’re available in my Github!

yannlemos/EPC-Developer-Console

ImGui developer console created for Extremely Powerful Capybaras in Unity.

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yannlemos/UnityCondition

Odin-based Unity components that allows the creation of conditional tests inside the inspector.

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